In KittyMadness you go on a wild adventure with Fluffy the cat. Throw all the things in the lava – but make sure that you don’t fall in yourself.
The game was created as part of the Computer Graphic university course at TU Vienna and won best game of 2020.
It was a two person group project where we worked almost exclusively in pair programming so I had my hands in every part of the code. I also made some of the assets and almost all textures.
The code was written in native C++ using OpenGl for the graphics and Nvidia PhysX for the physics simulations.
- Substance Painter